Saturday, 4 July 2009

Fight Night Fights Back

So I got Fight Night!
I used the game face feature to put my mug on my boxer.
Came out better then I could do with just the sliders, that's for certain.
I did make a couple of adjustments with said sliders to make it look a tad less goofy, but overall it's almost eerily accurate.

Other then that.. Well it's boxing.
I think it's a tad harder then Fight Night 3, though I think that's mostly me making it harder for myself. I'm too used to the FN3 method of boxing.

In Fight Night 3 you didn't really need to move much at all.
You could get away with standing there, parrying blows and countering.
As far as I can see theres such thing here.

You block - but even that doesn't have a 100% success rate.
Physics are taken into greater account, I guess you could say.
Arms can slip through a block and still do some damage, so simply blocking won't cut it.

And then of course you can bob and weave, which is what I have trouble doing thanks to Fight Night 3 training me to sit still. I'm getting better, but it took me a while to realize what I was doing wrong and it's cost me a few fights. Hopefully now that I'm on the ball I'll be able to get back on a winning streak.

I'll rave a bit more about it when I go to write the review, but with no GOOD boxing game coming out since the last Fight Night - if you're a boxing fan well I wouldn't pass this up, I'll say that much.

0 comments:

Blog Archive